In the meantime, while Shagrath and Glitch work on the instance we decided to release something you've all been waiting for, so as of today, we're releasing the item creator! You might ask what it actually does and how it actually works.
Well, it's simple.
1. Log in on the website (https://havoc-wow.com/login) first.
2. You'll need to have a base item (VIP/Donor) which you can edit. (https://havoc-wow.com/store)
3. Create or Edit your custom: https://havoc-wow.com/itemcreator
4. Don't forget to leave feedback, so we can improve on the system.
We're also releasing a custom quest-bounty NPC, which
You'll be able to random between hundreds of quests, which you'll be able to find at Boba Fett - Quest Bounty Hunter
So, take 1 quest, finish it, then bring it back to the Bounty Rewards NPC.
You may only have 1 quest taken at a time, after which you're done with it, you'll receive "Soul" fragments
Which you'll be able to trade in and buy at the Bounty Merchant
The buffs are 1 use, so you'll have to farm for them:
You can do any amount of quests/ day, as much as you want.
New quests will be added daily.
A couple of details regarding the new dungeon which is about to be released:
Our devs can't exactly tell when they'll finish it, but it's closer than it looks. It's just a few minor tweaks, which actually can take a lot more than we expected. Keep checking back to the website or on our Discord channel for the announced date.
We'll announce 1 day before we release it so that everyone can grab the freshness of it at the same time!
Couple of things you should know about the dungeon before we release it for the public:
Hellfire Citadel: The Blood Furnace
It will drop offsets to complete your tanking set, some for other roles too!
It will also drop materials needed to further upgrade your weapons.
Tank offsets: Sword, Shield, Cloak, Trinket, Ring.
DPS offset: Trinket
Healer offset: Ring, Trinket
Make sure to tell your friends about it, because this time you WILL need a tank and healer.
Abut our future projects, we're going to start another overhaul of the PvP scene. After this post, you'll have the announcement of the new Dungeon and the Bounty Quest Hunter, after which we're diving straight into balancing PvP.
This might take a longer period, but we're determined into fixing it as it's been long since we have done it, but this time, we'll be doing it taking into consideration future development as well. PvP was mostly broken after each of our releases, but we tend to
fix this with another approach, which we'll be discussing this month, and hopefully release it next month for y'all.
We'll be needing testers, suggestions, bug reporters, and all the community to jump in and try to help us out so that we can get the work done easier and quicker for all of you PvP fans out there!